EVE Online: Project Discovery – Exoplanets Tutorial

EVE Online: Project Discovery – Exoplanets Tutorial


Project Discovery is a Citizen Science
project within EVE Online which contributes to real-world scientific
research through gameplay. Players are provided with astronomical
data, with the aim of discovering real-life exoplanets,
and earning ingame rewards. EVE Online is a free-to-play space MMO,
and to take part, you only need to create an account
and download the game. After logging in and
creating a character, all players have access to
Project Discovery. Project Discovery is located here
on your NEOCOM Menu. The Project Director, Professor Mayor,
will take you through a short training program to get you started. Once you have completed the training
tasks, you can start analyzing real data. What you see here is a measure of a
star’s brightness, called a luminosity graph. The graph shows the average luminosity
over a period of about 28 days. Any orbiting planet transiting between the
star and the telescope may cause a slight dip in luminosity and those dips
are the signs we are looking for. Your task is to find these dips and
mark them. A transit will cause a dip in luminosity
as you can see here. If the planet’s orbit is shorter
than 28 days, you will see two or more dips in the graph. Sometimes the luminosity of a star varies
as it spins and it can be tricky to identify any dips. You can use the detrending tool here to
even out periodic variations. This can help transits stand out. Here we have the mini-map where you
can increase resolution and zoom in on the graph. Zoom in like this and use the slider to
move along the luminosity graph. This is helpful when you want to
mark a transit. Now let’s mark these dips here and see if
they are periodic. Folding is used to identify multiple
transits. If you believe there is more than one
transit, select it, then move the cursor to mark
the next one. Folding overlaps the markings you have
made for the dips to line up. You can nudge the graph here to have the
dips line up perfectly. Press confirm when you are done folding
and submit your analysis here. Here is the star system simulation. It shows you the orbital period of a
planet you have marked the transit for. It can be hidden, and that will remove
the transit markings you have made. This is great for storing results that
you are not sure of, and you can mark other transits on
the same graph, and compare the two. Different transits will be colored
accordingly. Here you can delete the
markings you have made. You also have the option of classifying
the activity of an observed star. For each classification, you’ll see
examples of what to expect. This is optional and does not count
towards your accuracy rating. Once you start analyzing data and
submitting results, you are working with the EVE player
base to reach a consensus. In these cases, you will see a result
screen, but since there is no “correct” answer,
you’ll be told what percentage of players agree with your findings. This way you can get an idea of whether you are on the same track
as your fellow players. The more people that analyze the
data independently, the more solid the consensus becomes. Once a consensus has been reached on an
image, your accuracy rating will be updated retroactively in accordance with
the community consensus. Your accuracy rating dictates the
amount of rewards that you get after each submission. Here you see your analyst rank and your
accuracy rating. As you gain experience points analyzing
the data, you gain rank as an analyst. Rewards are made available to you as you
climb up the rank ladder and reach certain milestones. Project Discovery is a collaboration
between Reykjavik University, the University of Geneva, Massively
Multiplayer Online Science, and the players of EVE Online. That’s all there is to it. We hope you have fun discovering new
worlds, contributing to real science. Fly Safe.

Danny Hutson

53 thoughts on “EVE Online: Project Discovery – Exoplanets Tutorial

  1. But the real question is:

    Are we getting a Marshal through it?
    Seriously I am dying here I want some info on the Marshal T_T

    Talking seriously now tho, nice video, this might help some people with troubles doing Project Discovery, but the issue is that some transits are just impossible to notice, specially on data where there is a very obvious dip, but if you select that it is wrong and the right result is very slightly to the left where there was no dip.

  2. Yeah, also it judges your seport simply based on the first report for that graph, so you will constantly be punished for your correct answer not matching some random marker placed by somebody who hasnt even read tutorial. I actually found out the the best way to increase your accuracy is to skip any graphs that are not 100% obvious. Even then you will have "Analysis Failed" because somebody marked the whole graph without even looking at it. Great job CCP!!! You created the system that punished thoroughly analized reports and rewards wrong ones if they were submitted first. This system along with the team that implemented it are a perfect illustration for a saying in my homeland: "We are moving science sideways. Because its to hard to advance it, and we are not allowed to move it backwards."

  3. i wonder how long this is going to be a thing. like previously with bacteria etc. is this going to be going on for a couple years ??

  4. What I'd really like is a map of the milky way (well, the part around us where the data comes from) with all stars marked where eve players contributed to finding exoplanets. Maybe for fanfest next year? 🙂

  5. nice; unfortunatelly i had few success with installing eve on a 2016 i5 business laptop with low quality gpu…where are the times when i could pilot a retriever with a 2003 sony vaio and linux?;P

  6. Вот на самом деле ССР – большие молодцы в этом плане.
    Реально интересная тема.
    И только в ЕВЕ игроки могут сделать что-то реальное, полезное. Ёлки.
    Может и акаунт разморожу ради этого.)

  7. Shame it doesn't really work. Unlike the last one it never says your submission was correct. Sorry if I'm mistaken but I thought the power of citizen science was to pick from the median of the data and the general response of a large test pool for mass human computation. By failing to allow this, you only make a rage inducing annoyance that no one in the game plays.

    The only people who still use it are grinding for the exoplanet hunter skins.

  8. HOLY FUCK this is AWESOME!

    I haven't touched EVE online in years. I simply cannot have a job like EVE next to my studies. Yet things like this make me wish I had never quit EVE in the first place! Keep it up!

  9. Project Discovery – Exoplanets Tutorial
    Yes real science CCp, now as we gather how much interest there in this new field of exploration, the next step is to design a program, skills, new ships and a Alliance Fund of a group of Corporation or players to sponsor other qualified players to go on a month, two month or three month exploration deep into those uncharted space gaps between solar systems. Helping to open new pathways to space.

  10. So instead of researchers paying for research, players will pay for the game and do the research for them instead?
    Pay for my game time, THEN ill maybe support your research.
    No free bunnies.

  11. Is there any way I can advertise this game? I'm sure there are tons of people who would love this game but just don't know about it. I really don't want to see it die.

  12. I've tried to do the tutorial twice and given up. It's too hard to understand what to do. Might try to watch a tutorial vid because CCP Tutorials are always crap.

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